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Technical drawing

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Technical drawing , drafting or drawing , is the act and discipline of composing drawings that visually communicate how something functions or is constructed. Technical drawing is essential for communicating ideas in industry and engineering. To make the drawings easier to understand, people use familiar symbols, perspectives, units of measurement, notation systems, visual styles, and page layout. Together, such conventions constitute a visual language and help to ensure that the drawing is unambiguous and relatively easy to understand. Many of the symbols and principles of technical drawing are codified in an international standard called ISO 128. The need for precise communication in the preparation of a functional document distinguishes technical drawing from the expressive drawing of the visual arts. Artistic drawings are subjectively interpreted; their meanings are multiply determined. Technical drawings are understood to have one intended meaning. A drafter, draftsperson, or dra

Methods

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Sketching edit A sketch is a quickly executed, freehand drawing that is usually not intended as a finished work. In general, sketching is a quick way to record an idea for later use. Architect's sketches primarily serve as a way to try out different ideas and establish a composition before a more finished work, especially when the finished work is expensive and time-consuming. Architectural sketches, for example, are a kind of diagrams. These sketches, like metaphors, are used by architects as a means of communication in aiding design collaboration. This tool helps architects to abstract attributes of hypothetical provisional design solutions and summarize their complex patterns, hereby enhancing the design process. Manual or by instrument edit The basic drafting procedure is to place a piece of paper (or other material) on a smooth surface with right-angle corners and straight sides—typically a drawing board. A sliding straightedge known as a T-square is then placed on one of the

Applications

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Architecture edit The art and design that goes into making buildings is known as architecture. To communicate all aspects of the shape or design, detail drawings are used. In this field, the term plan is often used when referring to the full section view of these drawings as viewed from three feet above finished floor to show the locations of doorways, windows, stairwells, etc. Architectural drawings describe and document an architect's design. Engineering edit Engineering can be a very broad term. It stems from the Latin ingenerare , meaning "to create". Because this could apply to everything that humans create, it is given a narrower definition in the context of technical drawing. Engineering drawings generally deal with mechanical engineered items, such as manufactured parts and equipment. Engineering drawings are usually created in accordance with standardized conventions for layout, nomenclature, interpretation, appearance (such as typefaces and line styles), size

Related fields

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Technical illustration edit Technical illustration is the use of illustration to visually communicate information of a technical nature. Technical illustrations can be component technical drawings or diagrams. The aim of technical illustration is "to generate expressive images that effectively convey certain information via the visual channel to the human observer". The main purpose of technical illustration is to describe or explain these items to a more or less nontechnical audience. The visual image should be accurate in terms of dimensions and proportions, and should provide "an overall impression of what an object is or does, to enhance the viewer’s interest and understanding". According to Viola (2005), "illustrative techniques are often designed in a way that even a person with no technical understanding clearly understands the piece of art. The use of varying line widths to emphasize mass, proximity, and scale helped to make a simple line drawing more

Technical drawings

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Types edit The two types of technical drawings are based on graphical projection. This is used to create an image of a three-dimensional object onto a two-dimensional surface. Two-dimensional representation edit Two-dimensional representation uses orthographic projection to create an image where only two of the three dimensions of the object are seen. Three-dimensional representation edit In a three-dimensional representation, also referred to as a pictorial, all three dimensions of an object are visible. Views edit Multiview edit Multiview is a type of orthographic projection. There are two conventions for using multiview, first-angle and third-angle. In both cases, the front or main side of the object is the same. First-angle is drawing the object sides based on where they land. Example, looking at the front side, rotate the object 90 degrees to the right. What is seen will be drawn to the right of the front side. Third-angle is drawing the object sides based on where they are. Exam

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